Drag and Drop Water Entity for use in the SunBurn Editor
The aim of this project is to provide a drag and drop water entity in Synapse Gaming's SunBurn engine for XNA.
Requires the excellent SunBurn engine (version 2.0.18) from Synapse Gaming.
Please note this project currently only works with SunBurns deferred rendering. There are no immediate plans to change this.
- Currently not working too well with directional lights. Working on a resolution.
- Rebuilt the water shader. It now looks vastly better than before. Also tidied up the code a lot to improve things, and provided a sample project to show how it should be implemented.
Let me know if you have any problems. There could be something I've forgotten to mention/upload!