Drag and Drop Water Entity for use in the SunBurn Editor

The aim of this project is to provide a drag and drop water entity in Synapse Gaming's SunBurn engine for XNA.

Requires the excellent SunBurn engine (version 2.0.18) from Synapse Gaming.
http://www.synapsegaming.com

Please note this project currently only works with SunBurns deferred rendering. There are no immediate plans to change this.

Update 09/07/2011 - Currently not working too well with directional lights. Working on a resolution.
Update 10/07/2011 - Rebuilt the water shader. It now looks vastly better than before. Also tidied up the code a lot to improve things, and provided a sample project to show how it should be implemented.

Let me know if you have any problems. There could be something I've forgotten to mention/upload!

http://www.youtube.com/watch?v=vBDd1bR3g0c
http://www.youtube.com/watch?v=4WqJuFWjIHs

Last edited Nov 16, 2012 at 1:21 PM by Sehlor, version 19